Glad to help on shedding some light on this topic And Valve will use powerful/expensive CDNs to give consumers great download speeds. However do consider that a client like Valve can get huge discount deals with the level of traffic its users generate. Valve takes on avg 30% cut from sales which more than covers their operational costs associated with supplying the game to consumers.īut anyway, 150 TB of cdn on akamai is 3k usd. Nb: it’s impossible for us to pinpoint the exact costs due to the billing strategy and unknown internal cdn operational costs.Īt the end of the day, this money is spent by Valve not the publisher or developer of the game. So do an average of cdn costs, add a ballpark 30% discount and multiply by traffic to get an estimate of cash saved. Consider steams own CDN operational costs would be lower than public, and Valve for sure has discounts and better deals than standard pricing. Next you can do an estimation based on average CDN prices per GB traffic. You can google for this info and find what users measured from links to where their pc connect to download the files. Most of the public cloud providers have specific costs depending on the client but the standard pricing should be available on the web.īut consider this: steam uses its own CDN on top of public cdns.
I’m fairly certain downloading for 22 years takes some infra costs… if anyone knows how to calculate that please help me out here as I’m rather please help out here please - you’re quite literally the time keepers That’s 8,084 days… or 22 years of accumulated download time SAVED - if language packs are made optional downloads. The time to download 13.4GB via a 30Mbps connection around 1 hour (59m56s)Ģ.6M GB / 13.4 GB = 194,029 hours.
The standard Latin America download speeds are 11.7 Mbps - 28.1 Mbps. Now taking into account an average 50k existing active player base…įor ease of calculation (and taking into account the player base is bound to grow in the future), I’ll use 200k as the base of this calculation.Ģ00k x 13.4GB = 2.6 Million GB of potential download data saved. It shows the population has grown to approximately 240k in the last week. Using data from the website for Lost Ark,